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Terraria increase accessory slots. Version History | Terraria Wiki | FANDOM powered by Wikia

Clinger Staff can now use platforms as its resting point.

Fixed random bad texture loading. Improved over 1, sprite graphics. Quality of Life Improved Wire drawing to look less fuzzy with multiple colors on the same tile. Added Snowfall Blocks and Walls. Fixed mouse clicks not getting detected until you click a keyboard button on game startup hopefully.

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Fixed the Guide's help tips not detecting the Demolitionist nor the Goblin Tinkerer properly. Fixed cursor showing over an terraria increase accessory slots slot for a frame when closing inventory on gamepad use. Fixed many types of furniture breaking instantly when they're placed above platform stairs.

In order to try and satisfy both groups, we have put in place a temporary solution: Fixed Scutlix mount aiming issues.

Fixed Grasshopper Statue having no recipe. While this proved to help those within the team that were experiencing these issues to get more stable gameplay, on release we've found that some players are having issues with these changes.

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Optimized net messages for tile entities target dummies, item frames Improved the Settings Menu and added new settings. Cannons normal, bunny, confetti, Snowball Launcher can now be controlled by wire and shoot fake projectiles!

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Fixed Travelling Merchant not being able to attack at night. Fixed Team Platforms not acting as viable doors for housing.

This, in turn, drove changes to the custom Terraria "Off" option. Fixed Phasesabers in weapon racks creating unbreakable weapon racks This fix is not retroactive and will not fix old worlds impacted by the issue, we apologize for any inconvenience - we may add retroactive fix in the future.

Fixed Ice Rod blocks causing making backwalls invisible. If you have already reached hardmode, just load any pre-existing hardmode world and it will activate this feature. Fixed training dummies potentially getting permanent invisible corruption.

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Rain Clouds are now craftable. Added a third frameskip option for those with high-end PCs who got performance issues in 1.

Fixed particles not drawing in capture mode if background is disabled. You can now use mini buggy black jack easywalker Sort feature with chests.

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Fixed Town NPCs spazzing if there's lava underneath them. Added Sandfall Blocks and Walls.

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Fixed Grand Design selling for way too much gold. Nerfed beehive-type bees in expert mode.

Fixed crashes related to Ice Rod and Dressers. On was XNA's default frameskip, Off was terraria's custom frameskip.

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After reaching hardmode, you can choose the type of the world's evil when generating new worlds. Fixed Extremely long-timed buffs not updating properly in multiplayer. Frameskip "Off" changed from 1. Fixed Duck hunt exploit.

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Fixed Summoner Emblem not having an updated sprite. Features Parties have now been added! Fixed weather not updating on server properly blame framerate fixes.