How to Shoot Dice (with Pictures) - wikiHow
Like single-roll bets, hard way bets can be lower than the table minimum; however, the maximum bet allowed is also lower than the table maximum.
To make a Come Bet, you would place the chips you want to wager in the Come area of the table. Craps rules for throwing the dice must be followed, or the throw is considered void.
You don't have to be the Shooter to make a Pass Line Bet. The stickman places this bet on the line dividing the 2 and 12 bets. Unlike a standard lay bet on a point, lay odds behind the Don't Pass line does not charge commission vig.
Hard way[ edit ] This bet can only be placed on the numbers 4, 6, 8, and Don't come bet[ edit ] In the same way that a come bet is similar to a pass line bet, a don't come bet is similar to a don't pass bet. All numbers pay even money except 2 and 12, which pay double.
A combined bet, a player is betting half their bet on craps 2,3,12 and the other half on 11 yo. Winning don't come bets are paid the same as winning don't pass bets: For example, if you bet on "5 and 1" on the hop, you are betting that the next roll will have a 5 on one die and a 1 on the other die. Of course, you can always play online craps if you don't want to worry about the dice rules.
A Lay Bet is essentially the opposite. In addition place bets are usually not working, except by agreement, when the shooter is "coming out" i.
You can take double odds up to the table maximum. Some stickmen are more forgiving than others, but its important to be aware of the rules. Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania.
In order for this bet to win, the chosen number must be rolled the "hard way" as doubles before a 7 or any other non-double combination "easy way" totaling that number is rolled. If a 12 is rolled, the bet is a tie. Players may remove or reduce bet must be at least table minimum this bet anytime before it loses seven out.
A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet.
Looking at two possible bets: The first three points will not pay out on the fire bet, but the fourth, fifth and sixth will pay out at increasing odds. Players must wait until next roll as long as a pass line point has been established players cannot bet don't come on come out rolls before they can make a new don't come bet.
April Learn how and when to remove this template message Fire Bet: Place bets to win payout at slightly worse than the true odds: Unlike the don't pass bet itself, the don't pass odds can be turned "Off" not working. This bet is the opposite of the place bet to win and pays off if a 7 is rolled before the specific point number.
On the Hop, Hop or Hopping: In this case the money on the bet different combinations.
There are also "Place Bets to Lose". If the player requests the Come odds to be not working "Off" and the shooter sevens-out or hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned. Players may remove or reduce this bet bet must be at least table minimum excluding vig anytime before it loses.
This bet must be at least the table minimum and at most the table maximum.